The Last Guardian PS4 Review

Expectations were justifiably high. Eleven years is a long time in the videogame world, Team Ico and its latest project faded beyond the mists like it were its own ancient worlds. The wait for The Last Guardian became an entire narrative of its own with its contained acts of excitement, doubt, ridicule, obscurity before finally resurfacing in 2015, many years later and a different generation of console than expected. Back then, it hinted at the artistic and evocative outpourings of the bond between boy and beast with all the trappings of its older siblings, Ico and Shadow of the Colossus. For anyone following the game since its initial announcement, questions might be raised querying how the game has changed in purgatory, if the themes and ideas conveyed at first still echo in 2016 or became a compromising mess of features lacking a coherent, entertaining package. The response to this is mostly positive but painful elements overall prevent the game from being an unmitigated success. Continue reading “The Last Guardian PS4 Review”

Batman: The Telltale Series Episode Three: “New World Order” PS4 Review

 

Note: I’ve previously written reviews for episodes 1 and 2

Also this is your spoiler warning ❤

Telltale Games have upset the balance of power in Gotham with upending twists making this episodic story the best one yet of the series. Continue reading “Batman: The Telltale Series Episode Three: “New World Order” PS4 Review”

Jazzpunk: Director’s Cut PS4 Review

Well made videogames are largely structured methodically with a sense of logic by very technically sound and dedicated professionals who tinker obsessively over computer screens in order to perfect the mechanics of their developing games. Jazzpunk takes any sense of internal logic that suits this description of most good videogames, throws it out the window and still remains consistently enjoyable thanks to its nonsensical features. Jazzpunk is the bad guy in a play that poisons coherence’s ear and marries his wife, it proudly embraces following non-sequiturs with more non-sequiturs taking the player on a unique journey with a colourful visual style reminiscent of a bygone era of Cold War politics, espionage, fifties/sixties animation but winds around the carousel of the surreal. It’s a stylistic mishmash of exaggerated set pieces inspired by pop culture all abruptly smashed together in the form of simplistic mini games and interactions that are bizarre and at the same time comedic. Although it may be brief, the sheer amount of high-quality content and attention to detail on display makes the game a fulfilling experience and deserving the price tag it currently has. Continue reading “Jazzpunk: Director’s Cut PS4 Review”

Batman: The Telltale Series Episode 2: “Children of Arkham” Review

Note: This is the second episode of the ongoing Telltale series. I previously reviewed episode one, “Realm of Shadows,” here.

Also please be advised, this is your SPOILER WARNING

In the first episode of the Batman Telltale Series, I saw some potential with its gorgeous visual storytelling that was emblematic of the Batman mythos despite some cookie-cutter plot elements and technical hick-ups. The gameplay was also entertaining as it switched dynamically between building story with well-written dialogue choices as Bruce Wayne and knocking out goons with quick time events and building/investigating cases as the Batman. Continue reading “Batman: The Telltale Series Episode 2: “Children of Arkham” Review”

Batman: The Telltale Series Episode One: “Realm of Shadows” Review

 

Batman has had a stellar video game career this generation and last with the Arkham series as well as the burgeoning Injustice fighting series. Likewise, in that time we have seen Telltale Games go from making card games to story-driven, episodic adventures with writing on par with critically acclaimed television and films. Continue reading “Batman: The Telltale Series Episode One: “Realm of Shadows” Review”