For all youse Yaddle fans out there, jump straight to 20:25, danke.
As well as being a year that swept in many changes with AAA behemoths, VR, and updated console releases, 2016 was a distinctive year for the indie developer. Gamers where awed by personal projects that captured hearts and minds in unique, challenging ways with titles like The Witness, Stardew Valley, Inside, Abzu, Owlboy, this list can go on and on. One of the most surprisingly standout games of last year was Superhot thanks to its unique exploration of first-person shooting mechanics and its bold, often abrupt presentation. Indie games have their own sort of hype and expectations in comparison to AAA titles, often they go unnoticed until they are released and become widespread due to word of mouth or promotion from Steam, Sony or Microsoft. Its reliance on the game’s own merits often make successful indie releases deserving of their own praise which Superhot had certainly achieved in doing so making it one of the most influential and important games to play from 2016. Continue reading “Superhot Review”