Astroneer Pre-Alpha Review in Progress

Astroneer was released on Steam’s early access store a few weeks ago and has a small, yet dedicated following admiring it’s entertaining, exploratory features and easily accessible multiplayer capabilities. Since newer, updated versions will continuously roll out while the game is in people’s hands, consider this a quick summation of the game in its current, pre-alpha state. Continue reading “Astroneer Pre-Alpha Review in Progress”

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The Last Guardian PS4 Review

Expectations were justifiably high. Eleven years is a long time in the videogame world, Team Ico and its latest project faded beyond the mists like it were its own ancient worlds. The wait for The Last Guardian became an entire narrative of its own with its contained acts of excitement, doubt, ridicule, obscurity before finally resurfacing in 2015, many years later and a different generation of console than expected. Back then, it hinted at the artistic and evocative outpourings of the bond between boy and beast with all the trappings of its older siblings, Ico and Shadow of the Colossus. For anyone following the game since its initial announcement, questions might be raised querying how the game has changed in purgatory, if the themes and ideas conveyed at first still echo in 2016 or became a compromising mess of features lacking a coherent, entertaining package. The response to this is mostly positive but painful elements overall prevent the game from being an unmitigated success. Continue reading “The Last Guardian PS4 Review”